Battlefield series makes a big change in 2015 will depart from the explosion of the war a series of past times and the head of the territory of cops against robbers. Developer Visceral Games and EA Digital Illusions CE partner together to make this first-person shooter, complete with the familiar gameplay of Battlefield fans have come to understand.
Together with its new emphasis on the eternal struggle between the police of Los Angeles and ruthless bank robbers, of Battlefield Hardline comes with new weapons, multiplayer modes, levels based on locations from the real life and a lot of fresh content for the series. We sat down with one of the key members of the game development team and we have a ton of information about what happened in the creation of scenery of this game and more.
Location: In the single player campaign in Battlefield 3 covers many areas, including Iran, New York and Paris. Most are urban areas with many buildings, and DICE did a great job, adding the clear details of each area. There are a lot of bright colors and Battlefield 3 has a distance field.
Sound: The sound in the game Battlefield 3 has some of the best sound quality ever heard of any game. Each bullet whistling sound is sharp and realistic, and when you get good enough, you can determine where it came from. Tanks, aircraft and other sound effects all vehicle amazingly realistic.
Voice and Graphics: The voice acting is great, and it really feels part of the action. The game also has an official soundtrack track 19 composed Johan Skugge and Jukka Rintamki. Sound in Battlefield 3 is very impressive. Overall, the graphics in the game Battlefield 3 is distinguished from the single player campaign on the various multiplayer maps, there is plenty of variety in each map graphically.
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