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Submitted by on Jan 12, 2022

Ufotable’s Fate/stay Night: Unlimited Blade Works is an anime series. It’s based on Type-graphic Moon’s novel Fate/stay night. The tale follows Shirou Emiya, a high school student and amateur magus residing in Fuyuki CityJapan, and is based on the Unlimited Blade Works scenario from the visual novel. Shirou is unexpectedly drawn into the Fifth Holy Grail War, a secret magical tournament in which seven “Masters” and their “Servants,” reincarnated personifications of legendary historical heroes, compete in a battle royale for the Holy Grail, an omnipotent magical chalice that can grant the victor’s every wish or desire.

Shirou is unexpectedly drawn into the Fifth Holy Grail War, a secret magical tournament in which seven “Masters” and their “Servants,” reincarnated personifications of legendary historical heroes, compete in a battle royale for the Holy Grail, an omnipotent magical chalice that can grant the victor’s every wish or desire. When Shirou and his Servant Saber are compelled to work with Rin Tohsaka, another Master in the Holy Grail War, Shirou earns the enmity of Rin’s enigmatic Servant Archer, whose motives remain unclear.

Ufotable president Hikaru Kondo came up with the idea for the Unlimited Blade Works anime when he wanted to make a new anime adaption based on the Fate/stay night visual novel. Despite the fact that several staff members disagreed at first on how to appropriately adapt the novel owing to its three pathways, it was finally chosen to adapt the Unlimited Blade Works route.

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Ufotable intended to expand on the protagonist’s issues with Archer by developing a series that included new episodes not seen in the original visual novel. Hideyuki Fukasawa, Yuki Kajiura, and NUMBER 201 wrote the soundtrack. Early in 2014, the series was originally revealed. It was split into two seasons, with the first airing from October 4 to December 27, 2014, and the second from April 4 to June 27, 2015. In 2015, both Japanese and English-speaking regions published the series on DVD and Blu-ray.

Following the overall popularity of the Fate property and the success of Ufotable’s previous translation of Fate/Zero, Unlimited Blade Works was one of the most anticipated anime of the end of 2014. Critics praised the narrative of Shirou and the other characters, as well as the artistically stunning animation, when it was first released. In Japan, it was a huge commercial success, with many top-selling home media releases and multiple prizes from the magazine Newtype.

Fate/stay night was ported to the PlayStation Vita by Type-Moon in 2011. For each of the port’s routes, Type-Moon planned to incorporate animated sequences. The cutscenes were animated by ufotable Studio.

During development, Ufotable president Hikaru Kondo had a thought of making a whole anime series based on the visual novel. Studio Deen had previously produced two works based on the visual novel at the time, including a 2006 animated series focused mostly on the ‘Fate’ route and a 2010 film based on the Unlimited Blade Works route. The proposal was submitted by Kondo to Type-Moon CEO Takashi Takeuchi, who approved it.

The original graphic novel has three paths: ‘Fate,’ ‘Unlimited Blade Works,’ and ‘Heaven’s Feel,’ all of which begin with identical concept but evolve into distinct storylines as they center on various main female protagonists – Saber, Rin, and Sakura, respectively. The Ufotable production group had various views on how the new anime series should be developed.

Others, such as Hikaru Kondo and Takashi Takeuchi, wanted to re-adapt the ‘Fate’ route to emphasize Saber’s character traits that were displayed in Fate/Zero, while others, such as Hikaru Kondo and Takashi Takeuchi, wanted to re-adapt the ‘Fate’ route to emphasize Saber’s character traits that were displayed in Fate/Zero. The remainder of the production committee, however, did not unanimously approve of this plan.

As a consequence, the plan was canceled, and it was decided that the Studio Deen-animated ‘Fate’ path would serve as an introduction to the ‘Fate’ universe’s environment.

An adaptation of the Unlimited Blade Works path, according to producer Atsuhiro Iwakami, would be a natural continuation of Fate/events. Zero’s Iwakami was certain that the story of this route would work better as a TV series than as a feature picture.

Ufotable stated that they wanted to create the series in a gloomy tone comparable to Fate/Zero, and that Shirou Emiya’s character will be changed from the original visual novel. As a result, Miura stated that, in contrast to the visual novel, he would want to focus on exposing Shirou’s character through his particular attributes rather than through ladies affiliated with him in future projects.

The CEO of Type-Moon thought that only Nasu could transmit all of the concepts he had for Shirou, and that only he could help them reflect appropriately on the screen and improve public image of the hero.

Illya, who underwent growth in the second part of the series when she learns of her father’s background and is motivated by anguish as a result, was another character Miura urged Kinoko Nasu to extend.

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